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ENDO - Demo
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Devlog
STEAM DEMO RELEASE + MAC SUPPORT
January 03, 2021
by
DezBoyle
ENDO is now available for PC & MAC on Steam ! I ran into a few challenges with the MAC build of ENDO but it seems to be working fine now! If anyone is on a mac, let me know if there are any issues. I...
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STEAM DEMO RELEASE
December 28, 2020
by
DezBoyle
#Steam, #Demo
ENDO is now available on Steam ! On a personal note, this is a monumental achievement for me right now. I remember dreaming of releasing a game on steam back when I started seriously getting into gam...
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New puzzles and bits, revamping previous levels | Preparing for Steam demo release
December 19, 2020
by
DezBoyle
#SaturdayUpdate
Hey guys - quick update on ENDO! I'm preparing the game for a demo release on Steam within the next month or two. The games "identity" has become more clear than when I first released the demo in O...
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Saturday Update 12.12.2020 | New puzzles
December 12, 2020
by
DezBoyle
#SaturdayUpdate
I've been polishing and refining a lot of things lately. I improved a lot of the island models and added more details. I'm also working on revamping many of the previous levels in the demo, as well...
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Saturday Update 12.5.2020 | Non-linear level design
December 05, 2020
by
DezBoyle
#SaturdayUpdate, #GamedevRamblings
12.5.2020 I made this fun puzzle where you go between two rotating islands and solve small puzzles to bridge the gap between them. Completing a puzzle on one island will give you a way to complete a...
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Saturday Update 11.28.2020
November 28, 2020
by
DezBoyle
#SaturdayUpdate
This level is a breath of fresh air from the dark, mechanical themes of the last level I worked on. An interesting thing that I've found out (on accident) is that working on levels in a non-linear...
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Saturday Update 11.21.2020
November 21, 2020
by
DezBoyle
#SaturdayUpdate
Saturday Update 11.21.2020 I reworked all of the skyboxes and I decided I will have a custom skybox for each level. It really helps make each level have it's unique feel. It's also pretty fun to dra...
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ENDO Demo V1.3
November 18, 2020
by
DezBoyle
#Demo
I spoke too soon... ¯\_(ツ)_/¯ Anyways, this update brings some improved visuals and a few small level changes . It also fixes a small bug in the first level where you don't need the star in your...
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Saturday Update 11.14.2020
November 14, 2020
by
DezBoyle
#SaturdayUpdate
Saturday Update 11.14.2020 It has been a very productive week for ENDO . I finished an entire level and made some improvements to the itch page. Making levels for this game is incredibly time-consum...
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ENDO Demo V1.2
November 09, 2020
by
DezBoyle
#Demo
Hello again! :) This is (hopefully) the final update to the demo! I've been busy working on more content for the full game and I can't wait to eventually release it. This game is my pride and joy in...
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Saturday Update 11.7.2020
November 08, 2020
by
DezBoyle
#SaturdayUpdate
I meant to post this yesterday but ANYWAYS here's this week's saturday update! I want the final game to be filled with interesting and unique content and as a consequence of this, it takes a really lo...
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Saturday Update 10.24.2020
October 24, 2020
by
DezBoyle
#SaturdayUpdate
I'm back on a schedule of working on the game and I have some neat ideas in the works! This level is inspired by decomposing mossy logs I see on the forest floor. ~Dez...
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UPDATE v1.1
October 14, 2020
by
DezBoyle
1
#Demo
Version 1.1 Reworked outline shader Bug Fixes Visual improvements Small tweaks based on player feedback from v1.0 This is most likely the last update I will make to the DEMO. I'll keep posing devlogs...
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New Beginnings. LETS DO THIS!
October 13, 2020
by
DezBoyle
#General
Thank you for all your support on the demo! It means a lot :) I took a small break from working on this project after I released the demo. Now I'm back and ready to turn this proof of concept into a...
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DEMO RELEASED
October 01, 2020
by
DezBoyle
ENDO FREE DEMO IS RELEASED! Oct 1st, 2020...
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